Pixel Glory: Light & Shadow – Sneaky Wizards Expansion (2018)
Playtime: 0
Min. Age: 0
Number of Players:
4
Publisher:
Zafty Games (Zafty)
Designers:
Frank Alberts,
Russell Ng
Artists:
Konstantin Boyko,
Clara Ng
Mechanics:
Cooperative Game,
Auction / Bidding,
Hand Management,
Deck, Bag, and Pool Building,
Open Drafting
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A 4-player expansion for the co-op mode in Pixel Glory: Light and Shadow.
Sneaky Wizards adds a new Hidden Identity game mode where players have hidden objectives - some are even working for the Dungeon lord! Players earn fame for completing their objectives, and for successfully guessing what the other players roles are.
How to play: Each player gets a random role card. Each role has a secret objective(s). Players earn fame (victory point) for completing their hidden objectives - not from killing monsters.
At the end of the game, players guess what role each other player was (on paper). For each successful guess, they earn 1 additional fame.
Roles:
The Hoarder (Good Role)
End the game with at least 3 combo points - 1 Fame.
Survive the dungeon - 2 Fame.
The Nimble (Good Role)
End the game with the most health remaining - 1 Fame.
Survive the dungeon - 2 Fame.
The Proud (Good Role)
End the game without defeating a 1 fame monster - 1 Fame.
Survive the dungeon - 2 Fame.
The Traitor (2x, Evil Role)
The wizards are defeated - 3 Fame.
The Mercenary (Neutral Role)
Survive the dungeon, or be the last player remaining - 1 Fame.
End the game with the most fame from defeated monsters - 1 Fame.
End the game without healing any other player - 1 Fame.
Contains 10 Cards: 6 Role Cards and 4 Reference Cards.
Sneaky Wizards adds a new Hidden Identity game mode where players have hidden objectives - some are even working for the Dungeon lord! Players earn fame for completing their objectives, and for successfully guessing what the other players roles are.
How to play: Each player gets a random role card. Each role has a secret objective(s). Players earn fame (victory point) for completing their hidden objectives - not from killing monsters.
At the end of the game, players guess what role each other player was (on paper). For each successful guess, they earn 1 additional fame.
Roles:
The Hoarder (Good Role)
End the game with at least 3 combo points - 1 Fame.
Survive the dungeon - 2 Fame.
The Nimble (Good Role)
End the game with the most health remaining - 1 Fame.
Survive the dungeon - 2 Fame.
The Proud (Good Role)
End the game without defeating a 1 fame monster - 1 Fame.
Survive the dungeon - 2 Fame.
The Traitor (2x, Evil Role)
The wizards are defeated - 3 Fame.
The Mercenary (Neutral Role)
Survive the dungeon, or be the last player remaining - 1 Fame.
End the game with the most fame from defeated monsters - 1 Fame.
End the game without healing any other player - 1 Fame.
Contains 10 Cards: 6 Role Cards and 4 Reference Cards.
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ag.gameitem.lastUpdated: 2025-04-26 18:25:17.714